#pragma once
#define ROW 9
#define COLUMN 9
#define ROWS ROW+2
#define COLUMNS COLUMN+2
void InitBoard(char arr[ROWS][COLUMNS], int rows, int columns, char set);
void DisplayBoard(char arr[ROWS][COLUMNS], int rows, int columns);
#include <stdlib.h>
#include <time.h>
#define EASY_COUNT 10
void LayLandmine(char arr [ROWS][COLUMNS], int rowxs, int columns);
int GetMineCount(char arr[ROWS][COLUMNS], int x, int y);
void FindMine(char mine[ROWS][COLUMNS], char show[ROWS][COLUMNS], int row, int column);
void game();